9 years ago

@Nozon3DVFX: Gael:"With #PresenZ we create amazing content without limits in polygon count, texturing or lighting"#VR #OculusRift pic.twitter.com/u4g754AL8O

Gael:"With #PresenZ we create amazing content without limits in polygon count, texturing or lighting"#VR #OculusRift pic.twitter.com/u4g754AL8O
https://twitter.com/Nozon3DVFX/status/539819742862004224